#include <RepeatTrack.h>
Inheritance diagram for TSE3::RepeatTrack:


Public Member Functions | |
| RepeatTrack () | |
| virtual | ~RepeatTrack () |
| bool | status () const |
| void | setStatus (bool s) |
| virtual PlayableIterator * | iterator (Clock index) |
| virtual Clock | lastClock () const |
| virtual void | save (std::ostream &o, int i) const |
| virtual void | load (std::istream &i, SerializableLoadInfo &info) |
The RepeatTrack provides a simple time ordered list of repeat points in the Song.
The RepeatTrack is no longer used by the Song class - it has been superceeded by a more simple mechanism. However it remains in the TSE3 library since it may find other uses.
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Creates an empty RepeatTrack. |
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Returns the status of the RepeatTrack. A value of true means repeat events are generated, a value of false means no repeat events are generated
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Set the status value.
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Implements TSE3::Playable. |
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Implements TSE3::Playable. |
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Reimplemented from TSE3::Serializable. |
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Reimplemented from TSE3::Serializable. |
1.3.2