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The RepeatTrack provides a simple time ordered list of repeat points in the Song.
The RepeatTrack is no longer used by the Song class - it has been superceeded by a more simple mechanism. However it remains in the TSE3 library since it may find other uses.
See also: Event, Repeat
RepeatTrack ()
| RepeatTrack |
Creates an empty RepeatTrack.
~RepeatTrack ()
| ~RepeatTrack |
[virtual]
bool status ()
| status |
[const]
Returns the status of the RepeatTrack.
A value of true means repeat events are generated, a value of false means no repeat events are generated
Returns: RepeatTrack status
See also: setStatus
void setStatus (bool s)
| setStatus |
Set the status value.
Parameters:
s | New RepeatTrack status |
See also: status
PlayableIterator * iterator (Clock index)
| iterator |
[virtual]
Reimplemented from Playable for internal purposes..
Clock lastClock ()
| lastClock |
[const virtual]
Reimplemented from Playable for internal purposes..
void save (std::ostream &o, int i)
| save |
[const virtual]
Reimplemented from Serializable for internal purposes..
void load (std::istream &i, SerializableLoadInfo &info)
| load |
[virtual]
Reimplemented from Serializable for internal purposes..